Rectilinear motion refers to the motion of an object along a straight line path. In this type of motion, the object moves in one dimension only, typically along a horizontal, vertical, or inclined line, without deviating from its path. This motion can be uniform (constant velocity) or non-uniform (changing velocity).
When studying motion, it is important to make a distinction between vector quantities and scalar quantities:
Position, displacement, velocity, and acceleration must be specified by both magnitude and direction.
Distance, time, and speed are specified by their magnitude only.
Since we are considering movement in a straight line, the direction of each vector quantity is simply specified by the sign of the numerical value.
The position of a particle moving in a straight line is determined by its distance from a fixed point O on the line, called the origin, and whether it is to the right or left of O. By convention, the direction to the right of the origin is considered to be positive.
Consider a particle which starts at \( O \) and begins to move. The position of the particle at any instant can be specified by a real number \( x \). For example, if the unit is meters and if \( x = -3 \), the position is \( 3 \) m to the left of \( O \); while if \( x = 3 \), the position is \( 3 \) m to the right of \( O \). Sometimes there is a rule that enables the position at any instant to be calculated. In this case, we can view \( x \) as being a function of \( t \). Hence \( x(t) \) is the position at time \( t \).
For example, imagine that a stone is dropped from the top of a vertical cliff \( 45 \) meters high. Assume that the stone is a particle traveling in a straight line. Let \( x(t) \) meters be the downwards position of the particle from \( O \), the top of the cliff, \( t \) seconds after the particle is dropped. If air resistance is neglected, then an approximate model for the position is:
\[ x(t) = 5t^2 \quad \text{for} \quad 0 \leq t \leq 3 \]
The displacement of a particle is defined as the change in position of the particle. It is important to distinguish between the scalar quantity distance and the vector quantity displacement (which has a direction). For example, consider a particle that starts at \( O \) and moves first 5 units to the right to point \( P \), and then 7 units to the left to point \( Q \).
The difference between its final position and its initial position is -2. So the displacement of the particle is -2 units. However, the distance it has traveled is 12 units.
The average rate of change of position with respect to time is average velocity. A particle’s average velocity for a time interval [\( t_1 \), \( t_2 \)] is given by:
average velocity = \(\frac{{\text{{change in position}}}}{{\text{{change in time}}}} = \frac{{x_2 - x_1}}{{t_2 - t_1}}\)
where \( x_1 \) is the position at time \( t_1 \) and \( x_2 \) is the position at time \( t_2 \).
The instantaneous rate of change of position with respect to time is instantaneous velocity. We will refer to the instantaneous velocity as simply the velocity.
If a particle’s position, \( x \), at time \( t \) is given as a function of \( t \), then the velocity of the particle at time \( t \) is determined by differentiating the rule for position with respect to time. If \( x \) is the position of a particle at time \( t \), then:
velocity \( v = \frac{{dx}}{{dt}} \)
Note: Velocity is also denoted by \( \dot{x} \) or \( \dot{x}(t) \).
Velocity is a vector quantity. For motion in a straight line, the direction is specified by the sign of the numerical value. If the velocity is positive, the particle is moving to the right, and if it is negative, the particle is moving to the left. A velocity of zero means the particle is instantaneously at rest.
Speed is a scalar quantity; its value is always non-negative.
Common units for velocity (and speed) are:
The first and third units are connected in the following way:
1 km/h = 1000 m/h = \( \frac{1000}{60 \times 60} \) m/s = \( \frac{5}{18} \) m/s
Therefore, \( 1 \) m/s = \( \frac{18}{5} \) km/h