Refraction is the apparent bending of light. It's the reason why a pencil will look like its bent when you put it in a cup of water.
Reflection is when light bounces off a surface. When light reflects, the light will always leave at the same angle that it came to the surface.
The Reflective Index is the ratio of the speed of light in a vacuum and in a medium. As light does not travel at the same speed in all materials. It is given by
It can also be calculated through mediums by using
Snell's Law is used to relate the angle of incidence to the angle of refraction and is calculated using
The Critical Angle is the angle at which light will stop refracting and start to reflect. It is calculated through
Note: The fraction inside the inverse sin cannot be greater than 1. If this is the case, you may have your values the wrong way around or it's not possible.
If n2 then light will 'bend' away from the normal.
If then light will 'bend' toward the normal.
Use the simulation below to assist you.
Created with GeoGebra®, by Lenore Horner, Link